Entering A Time Paralyzed By Disorder
As the survivors of the Celestial War began settling into their newly rebuilt lives, the wily folk that journeyed to the untouched Northern Prairies came back, retreating from the Strange Lands. Upon their return, those that had stayed away from these verdant plains and magical deserts would soon become witness to a constant, new chaos.
As if the time of the season for shorter days and praying for the piercing cold to pass weren’t enough. It would now be an era of no peace, as long-standing treaties crumbled in the coldest winter.
With battles now on the rise, four new dragons, each bearing a different mantle, soared the skies. The untamed wilderness had arrived, and with it, brought war. Everyone will soon see the wonder and awe of the power of these dragons in an time paralyzed by disorder-- the time of Frozen Chaos.
Season Updates
The Frozen Chaos season will follow a similar, but slightly rearranged structure as Strange Lands with a few updates. But please note, there is a slight change to how evolution stones are given out in regards to upcoming tiers. In this season, there will be a claimable node for mythic dragons offering an "Upcoming Evolution Stone" that players will be able to collect.
However, players won't be able to use that stone, as when they get their dragon to level 135, they'll see the message, "You need to breed a legendary dragon from the Upcoming tier before you can level up this dragon." Once the next tier (tier 20) goes live in Feb 2022, all the "Upcoming" text will update with the name of new tier as soon as it is live, and the dragons will be able to be upgraded
Below is the TL;DR so you know what you’re about to get into this season.
Key Highlights
- New Mythic Content!
- Spell Rider Branch
- New Champion Rider Branch
- Electrum Tower Branch
- Resurrection Branch
- Cosmic Orrery Branch
- Candy Cane Branch
- New Node For Mythics That Reward An Upcoming Evo Stone
Boosts, Branches, and Prize Updates
The major branches will contain 6 season keys each, while the Mission Boost branch will contain 1 season key. The Cosmic Branch will contain 2 season keys. The Festive Dragon branch will contain 3 season keys. 20 total keys are required to unlock your choice of either Mythic Dragon. Mythic Dragon branches will be available at no Sigil cost and all of the Dragon’s evolution stones can be claimed for free once the branch is unlocked.
All Mythic Dragon branches can evolve up to our upcoming tier Legendary Power levels as soon as this tier is available in early 2022.
This Season, the Legendary Dragon branches will require 39.0kk Sigils to complete each line.
The Base Boost branch will require 39.0k total Sigils to complete The Electrum Tower branch will require 39.0k total Sigils to complete The resurrection branch will require 39k Sigils to complete and contain 6 season keys
The champion riders branch will require 39k sigils and contain 6 season keys
Branches
Wave 1 (Going live on 12/1/21)
- Corrallae Branch (Discount Dragon - 50% off in Sigil Costs for 2 weeks)
- Oraun Branch
- Base Boost Branch (50% off in Sigil for the first 2 weeks)
- Mission Boost Branch
- Strange Lands Redemption Branch
- Seasons Leaderboard Branch
- Cosmic Orrery Branch (updated 11/29)
- Candy Cane Branch (available all month)
Wave 1.5 (Going live on 12/15/21)
- Spell Rider Branch
- Electrum Tower Branch
Wave 2 (Going live on 1/12/22)
- Resurrection Branch
- Champion Rider Branch
Wave 2.5 (Going live on 1/19/22)
- Branch is To Be Determined (updated 11/29-- CO Branch has been bumped to Wave 1)
- Trading Post
Wave 3 (Going live on 1/26/22)
- Festive Dragon Branch
Now, a look at this seasons first wave of dragons…
Follow the lights if you seek the umbral throne.
Spells
INVOKE: DARKNESS - Passive | Yellow Dragon’s empowered breath attack freezes towers for (5) seconds and deals (18)% of the dragon’s modified hp as bonus damage. Dragon reloads invoker ammo in (1.5) seconds. Duration: 5s, Cooldown: None.
NIGHT’S CURTAIN - Active | Blue | 0 Rage Dragon cloaks for (3) seconds and travels at (10)% speed. Upon uncloaking, it damages nearby towers for (8)% of dragon’s modified HP. Duration: 3s, Cooldown: 1s.
DANCING LIGHTS - Active | White | 1 Rage Damages towers in a small target area for (100) times the dragon’s attack power. Cooldown: 5s.
TWILIGHT MANTLE - Active | White | 1 Rage Dragon gains a shield for (4) seconds that blocks all incoming damage. When shield expires, dragon gains increased breath damage for (4) seconds, based on how much damage was blocked, up to (300)% bonus damage. If less than (5)% damage is absorbed, gain a minimum (100)% bonus damage. For every (5)% damage absorbed, an additional (100)% attack bonus is applied up to the cap. Duration: 4s, Cooldown: 4s
Runes and Glyphs
Portrait: Amarth
Even the young can take the mantle, if they're bold enough.
Spells
-
SLIPSTREAM - Passive | Yellow Dragon locks on to 2 targets (instead of 3). Breath attacks travel faster and have (200)% increased attack. Dragon has (11)% increased attack range and (66)% increased rage regeneration.
-
BOUNCING BUBBLES - Active | White | 1 Rage Deals (60)% of dragon’s modified HP as damage to targeted tower and freezes it for (3)s, then bounces to up to (2) additional towers and freezes each. Duration: 3s, Cooldown: 3s.
-
SWIRLPOOL - Active | White | 0 Rage Dragon cloaks for (1) second. While cloaked, dragon flies at (25%) speed. After the full cloak duration ends, dragons attack increases by (300%) for (3) seconds. Duration: 1s, Cooldown: 4s.
-
SLIPPERY MANTLE - Active | Red | 1 Rage Dragon flies at (25)% of it’s base speed, dodges all incoming projectile attacks and supershots for (3) seconds and deals (4)% of its modified HP as damage to all nearby towers for each second of the spell duration. Duration: 3s, Cooldown: 5s.
Runes and Glyphs
Portrait Ramara:
Irrepressible flames burst from the cracks between scales.
Spells
GLORIOUS ERUPTION - Active| Red | 1 Rage Dragon fires a projectile that deals (30)% of the dragon’s modified HP as damage to towers in the target area. If any towers are destroyed by this ability, the dragon restores (0.33) rage. Dragon heals for (15)% modified HP and gains (2) rage on cast. Cooldown: 6s.
SEARING RAY - Active | White | 1 Rage Increase dragon’s breath attack by (300)%. If a building is destroyed while this spell is active, it ignites nearby buildings and deals (300)% of the dragon’s modified attack per second for (5) seconds. Duration 5s, Cooldown: 3s.
WING FLARE - Active | White | 2 Rage Freezes all nearby towers for (3) seconds. Towers hit by this spell take (50)% increased damage. Duration 3s. Cooldown: None.
BLAZING MANTLE - Active | White | 0 Rage Shield prevents incoming damage for (3) seconds or until it absorbs damage equal to (40)% of Dragons modified HP. Afterwards, it explodes and damages nearby towers for (12)% of the dragon’s modified HP. Duration 3s, Cooldown: 6s.
Runes and Glyphs
A title born not of blood inherited, but blood spilled.
Spells
SIEGE MODE - Active| White | 2 Rage Dragon stops moving and gains (300)% increased attack and takes (50)% reduced damage for (3) seconds. While this spell is not being used, Dragon flies 50% faster. Duration: 3s, Cooldown: 3s.
AERIAL RECON - Active | White | 1 Rage Dragon cloaks briefly, gains a shield for (20)% modified hp and creates a waypoint. Recast to teleport back to the waypoint and gain an additional shield for (20)% of dragon’s modified HP. Recast Duration: 6s, Cooldown: 7s.
PRESS THE ATTACK - Active | Blue | 1 Rage Restores (2) rage on cast and dragon heals for (5)% of its modified HP whenever it destroys a tower. Duration: 4s, Cooldown: 6s.
TEMPEST MANTLE - Active | Red | 1 Rage Dragon dodges all incoming projectile attacks and supershots for (3) seconds, refills all ammo, and deals (8)% of its modified HP as damage to all nearby towers for each second of the spell duration. Duration: 3s, Cooldown: 3s.
Runes and Glyphs
Fly on over to the official War Dragons Forums to discuss these new Season branches with the community!