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Brave the freezing gales of the Atlas Frostwreath Season!

War Dragons - Atlas Frostwreath Season

Ready yourselves for a new season in the lands of Atlas​!

 

The current Atlas Withermoon Season will be ending on December 18th before the Atlas Frostwreath Season arrives on Thursday, December 19th! Teamwork will be of utmost importance as always, so gather the troops and set to the skies for battle! 

 

This season brings gameplay balance changes to Atlas as well! Be sure to read about the changes near the end of this post.

 

The Atlas Withermoon Season ends on December 18, 2019 at 2pm PT. All prizes must be claimed by then, as Atlas Withermoon Badges will not be usable in future seasons.

 


ATLAS MAINTENANCE

 

There will be a small period of time where the event page will be down in Atlas to prep for the Frostwreath Season’s launch on Thursday, December 19th. Additionally, players will need to close and reopen atlas for some of the gameplay changes to take effect when the season launches. 

 


EARN MORE MYTHIC TIER GEAR

You’ll be able to earn more Mythic Gear in the Atlas Frostwreath Season. Mythic Gear is exclusive to Atlas Seasons. Individual Mythic Gear pieces will need to be leveled up to level 10 to get the full Attack and HP benefits (see below).

 

Buff Percentages on a Full Set of Maxed Out Gear:

Gear Rarity

Dragon/ Tower Attack Buff 

		<p style="text-align:center"><strong>(%)</strong></p>
		</td>
		<td style="text-align:center">
		<p style="text-align:center"><strong>Dragon/ Tower HP Buff&nbsp;</strong></p>

		<p style="text-align:center"><strong>(%)</strong></p>
		</td>
	</tr>
	<tr>
		<td style="text-align:center">Common</td>
		<td style="text-align:center">10</td>
		<td style="text-align:center">10</td>
	</tr>
	<tr>
		<td style="text-align:center">Rare</td>
		<td style="text-align:center">20</td>
		<td style="text-align:center">20</td>
	</tr>
	<tr>
		<td style="text-align:center">Epic</td>
		<td style="text-align:center">40</td>
		<td style="text-align:center">40</td>
	</tr>
	<tr>
		<td style="text-align:center">Legendary</td>
		<td style="text-align:center">80</td>
		<td style="text-align:center">80</td>
	</tr>
	<tr>
		<td style="text-align:center">Elite</td>
		<td style="text-align:center">100</td>
		<td style="text-align:center">100</td>
	</tr>
	<tr>
		<td style="text-align:center">Mythic&nbsp;</td>
		<td style="text-align:center">110</td>
		<td style="text-align:center">110</td>
	</tr>
</tbody>

 


SEASON CONTENT

 

Branch Costs and Content

The repeatable Atlas chest will be available at the end of each Mythic Gear branch that will allow players to spend any excess Atlas Badges.

Please Note: Primarch Buff branches are excluded from the table as they remain unchanged.

 
Prizes Current & Upcoming Season
Gold Pack 666
Red Rider Shards 1,054
1 Star Token 220
Crafting Scrolls 71,500
12 hr Timers 726
Bullhorn 550
2 Star Token 165
Breeding Token 82,500
3 Star Token 275
Chest 72
4 Star Token 550
5 Star Token 770
Crafting Shards 8,685,000
Badge Cost 1,810,875

 


PROGRESSION PRIZES

 

Offensive Rider Gear Branches will have 4 pieces of Elite Gear in each branch building up to the Mythic Branch. 

  • First branch will contain Gauntlets, Boots, a Ring, and a Weapon.

  • Second branch will contain a Chest Piece, Helm, Pants, and a Shield.

  • Mythic branch will contain Gauntlets, Boots, a Ring, and a Weapon.

  • Players will be able to choose the elements of each piece in the branch.

  • Players will also have the option to choose 500K crafting shards instead of any piece of Elite Gear.

 

Defensive Rider Gear Branches will have 4 pieces of Elite Gear in each branch building up to the Mythic Branch.  

  • First branch will contain Gauntlets, Boots, a Ring, and a Weapon.

  • Second branch will contain a Chest Piece, Helm, Pants, and a Shield.

  • Mythic branch will contain a Chest Piece, Helm, Pants, and a Shield.

  • Players will be able to choose the elements of each piece in the branch.

  • Players will also have the option to choose 500K crafting shards instead of any piece of Elite Gear.

 

Primarch Stat Buffs can be unlocked to grant your Primarchs up to +25% Attack and Defense ratings until the end of the current Atlas Season. These apply across all the Primarch tiers for each class of Primarch. These will remain unchanged from previous seasons.

 

Anja, the Stygian Tracker

Offensive

Attuned to the blistering cold of the Stygian Wastes, Anja, the Stygian Tracker enters the battle for Atlas this season. Environments that would bring the most hardened riders to bear are but a spring day to her. Beware, for when paired with the right dragon, she becomes a force of nature to be reckoned with. Obtain her this season with Blue Rider Shards from this Season’s Rider branch.

 
 
War Dragons - Dragon Rider, Anja
 
War Dragons - Anja

Skill Tree:

 

Skill Decription Skill Points Needed Skill Level Limit Buff per Level Total Buff Gain
Dragon Attack
Increase Dragon Attack 1 5 0.6

3

Dragon XP Increase Dragon XP gain 2 5 1 5
Dragon Training Cost Decrease Dragon training cost 2 5 -1 -5
Dragon HP Increase Dragon HP 2 5 0.4 2
Dark Flak Tower Resist Increase resist against Dark Flak Tower 3 5 1.4 7
Fire Flak Tower Resist Increase resistance against Fire Flak Tower 3 5 1.4 7
Dragon HP Increase Dragon HP 2 5 0.4 2
Hunter Dragon Attack Increases Hunter Dragon's Attack 5 5 2 10
Sorcerer Dragon HP Increase Sorcerer Dragon's HP 5 5 2 10
Warrior Dragon Attack Increase Warrior Dragon's Attack 5 5 2 10
Hunter Dragon Attack Increase Hunter Dragon's Attack 5 5 2.2 11
Sorcerer Dragon HP Increase Sorcerer Dragon's HP 5 5 2.2 11
Warrior Dragon HP Increase Warrior Dragon's HP 5 5 2.2 11
Hunter Dragon Ammo Increase Hunter Ammo 25 1 1 1
Rage Regeneration Increase Rage Regeneration 5 5 2 10

 

  • Portraits

    <p style="text-align:center"><br />
    <img alt="War Dragons - Anja" src="https://wardragons.s3-us-west-2.amazonaws.com/blog-images/2019-12-16%3A+Atlas+Frostwreath+Season/3jnpln.gif" style="height:600px; width:485px" /></p>
    
    <ul>
    	<li>
    	<p>Players can claim Anja Tier 1 portrait in any of the standard branches: Elite Gear, Rider, or Primarch Buffs.</p>
    	</li>
    	<li>
    	<p>Players can claim Anja&rsquo;s Tier 2, Tier 3, and animated portrait in either of the Mythic Gear branches</p>
    	</li>
    </ul>
    </li>
    
 

CASTLE OWNERSHIP-BASED LEADERBOARD

 

Rounds and Scoring

  • The entire Atlas Frostwreath Season will be made up of two-week rounds.

  • At the end of each two-week round, the Leaderboard will update with Victory Points earned by each team based on the top 20 most valuable castles they own at that time.

Victory Points

  • At the start of each two-week round, each castle will start with some Victory Points based on region/castle level.

    <ul>
    	<li>
    	<p style="text-align:left">Higher level castles are worth more Victory Points.</p>
    	</li>
    </ul>
    </li>
    <li>
    <p style="text-align:left">Every time that castle is conquered during the round, its current Victory Point value is reduced by 10% i.e. 100, 90, 81, 73, 66, 59, 53, etc.</p>
    
    <ul>
    	<li>
    	<p style="text-align:left">Defending your castles from conquerors is the best way to earn the most Victory Points for castles you own at the end of each round.</p>
    	</li>
    	<li>
    	<p style="text-align:left">Alternatively, seek out and conquer the castles of teams that threaten your team&rsquo;s rank to reduce their Victory Point potential.</p>
    	</li>
    </ul>
    </li>
    <li>
    <p style="text-align:left">A castle&rsquo;s Victory Point value will not recover until it resets to full at the start of each two-week round.</p>
    </li>
    <li>
    <p style="text-align:left">A castle&rsquo;s Victory Point value is visible to all Atlas players (not hidden by Fog of War).</p>
    </li>
    

Example: Castle X, owned by Team A, is worth 50,000 VP at the beginning of Round 1. It is conquered by Team B, and then conquered back by Team A. Round 1 ends and Team A earns 40,500 VP for this castle. Once Round 2 begins, Castle X returns to being worth 50,000 VP.

 

Tiebreakers

In case of a tie, all tied teams get the best prize in that range.  For example, if prizes are 500, 400, 300, 200, and 100 and the top scores are 1000, 1000, 800, 800, 500.  First and second teams would get 500, third and fourth teams would get 3rd and 300, and fifth team would get 100.


 


ATLAS END-OF-SEASON PRIZES

 

1st Place Team

  • 1,100 days’ worth of expedites

 

2nd Place Team

  • 700 days’ worth of expedites

 

3rd Place Team

  • 600 days’ worth of expedites

 

4th-6th Place Teams

  • 500 days’ worth of expedites

 

7th-10th Place Teams

  • 300 days’ worth of expedites

 

11th-25th Place Teams

  • 175 days’ worth of expedites

 

26th-50th Place Teams

  • 100 days’ worth of expedites

 

51st-100th Place Teams

  • 50 days’ worth of expedites

 

101st-300th Place Teams

  • 25 days’ worth of expedites

 

301st-500th Place Teams

  • 10 days’ worth of expedites

 

 


GAMEPLAY BALANCE CHANGES

 

A number of balance changes will be coming to Atlas alongside the season. This is the first part of a number changes that are coming to Atlas in the coming months. 

 

Kill Caps

  • Kill caps for all Primarchs at all levels will be standardized to 15,000.

 

Taunter Primarch Capacity Changes

  • Bronze Taunter Capacity reduced from 150,000 to 120,000 at max level.

  • Silver 1 and 2 Taunter Capacity will remain unchanged.

War Dragons - Taunter Changes

Sieger Primarch Changes

  • Siegers must have a minimum threshold of troops for its debuff effect to apply to Forts at all. If the Sieger is under this amount of Troops, the effect will not activate.

  • Fort ATK/DEF debuff increased at all tiers:

War Dragons - Sieger Changes

 

Repair Changes

  • Per-level Troop Revive limit increased by 100 (50%)
    Old: Max Repair Limit = 48,000 + (200 * Level)
    New: Max Repair Limit = 48,000 + (300 * Level)

    Example: A level 355 player will have a repair limit of 153,000

 

Elite Impact on Farmer Cap

  • Increase impact of Farmer Cap from 2x to 3x.

 

Tribute

  • Breeding Token tributes will: 

    <ul>
    	<li>
    	<p style="text-align:left">Continue to remain available in regions level 2+&nbsp;</p>
    	</li>
    	<li>
    	<p style="text-align:left">Have their max value Tribute increased from 2,111 to 4,000.</p>
    	</li>
    </ul>
    </li>
    <li>
    <p style="text-align:left">Troop merchants will:</p>
    
    <ul>
    	<li>
    	<p style="text-align:left">Now be available in regions level 2+, which was previously 3+</p>
    	</li>
    	<li>
    	<p style="text-align:left">Have their max value Tribute increased from 500 to 4,000.</p>
    	</li>
    </ul>
    </li>
    <li>
    <p style="text-align:left">Expedite merchants will:</p>
    
    <ul>
    	<li>
    	<p style="text-align:left">Now be available in level 2+ regions, which was previously only was 4+</p>
    	</li>
    	<li>
    	<p style="text-align:left">Have their max value Tribute increased from 75 to 85 hours</p>
    	</li>
    </ul>
    </li>
    <li>
    <p style="text-align:left">Bonus Earned %:&nbsp;</p>
    </li>
    

War Dragons - Tribute Changes

 

Ready for the beginning of a new Atlas Season? Fly over to the official War Dragons Forums and discuss with the War Dragons community!

 
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